Saturday, April 7, 2012

?The possibilties are tremendous,? said Ruthann Markham ...

?We?ve slowly moved away from check processing to credit card sales,? said salesperson Broaden Frankforter, who works on the staff of Tippet Herron and Caridad Biagi LTD, ?mostly because check processing takes days, and credit cards are almost instant. Further, if the check bounces, and we?ve sold a gaming technology development product, it can take a month to track down the delinquent account holder and get our money back. With credit cards, its up to the respective bank to come up with the money.? Indeed, the days of sending checks in the mail may be over, especially as internet sales of gaming technology development related products continue to boom. ?I love shopping for gaming technology development stuff online,? stated Winger Mcalphin University student Demonte Wessendorf, ?because I have a student credit card that allows me to make internet purchases. Without it, I?d be paying double or triple for my books at the school bookstore, whereas online, I can find books second hand for a third of the price.? Many other students shared this sentiment, are were generally grateful for the trust that credit card companies put in them. ?Younger folks are practically born with credit cards nowadays,? said Meidinger Franqui, a payment solution market engineer with the Penland Bormann Firm and Partnership, ?and are also practically built into the internet. It?s second nature to them, unlike those in older demographics who have more money to purchase gaming technology development items, but choose to do offline.? Emelina Prier, Vice President of Customer Relations for mega-company Wilmer Tripplett INC recently stated that payment solutions are needed more and more as customers flock to the internet to make purchases online. ?Essentially, we want fast processing, but also very secure processing. Customer confidence is extremely important in the gaming technology development industry, and we aim to be one of the top businesses in this market. In order to do that, business transactions must be clean,? added Asst VP Porco Esteban. The company also plans to bolster offline payment solutions as well. As the internet continues to grow, better and faster processing will evolve. Childs Char, author of the blockbuster book ?E-Business by 2014? believes that eventually there will be a form of ?i-cash? that freely flows between customers and merchants online. Stated Childs Char, ?Movement towards a personal cash card NOT credit card, is starting to begin. When that day arrives, payment processing for those looking to buy gaming technology development stuff will be extremely easy, reliable, and very fast.? Zeinert Mascagni, assistant chairperson of the gaming technology development industry oversight committee, believes that top payment solution www.Paypal.com may soon face stiff competition from media giant Google and/or Microsoft. ?Look, as I see it,? stated Zeinert Mascagni, ?we?ve got three players all vying for the same market: search, buy, and process. Google and Microsoft have the software and search technology, while Paypal boasts the most friendly payment processing online. All the same, Google would probably prefer to vertically consolidate this process under their control, while hopefully avoiding anti-trust and/or monopoly issues.? As the internet continues to build and advance, more and more retailers are demanding viable payment solutions for selling their gaming technology development wares online. Payment online is not as easy as it looks: security, credit checks, and balance inquiries have to be made in seconds, so that the merchant can be assured they will get their money, and the customer can be assured they will get their gaming technology development purchase. Additionally, it should be noted that senior citizens in the older demographic range, who are typically big gaming technology development product customers offline, are slowly edging towards greater credit card use online. ?Older folks are skeptical of making purchases online, fearing identity theft or unscrupulous retailers,? said gaming technology development market analyst Fulton Wrighton, ?but when they see others buying things with no problems, they quickly opt to try it the newfangled way online.? ?I?m excited to be starting up this new e-wallet,? said Sahm Ridderhoff, CEO of Sahm Ridderhoff LLC, ?because we?ve noted a huge demand for gaming technology development transactions online. In order to meet this demand, we?re going to need high end IT and fresh programming platforms. With these two elements teamed together, we believe we can provide payment solutions for gaming technology development companies and many others.?

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